Linius claims successful test of anti-piracy blockchain prototype
Details
Editor
| 20 February 2019

In what it says opens up new distribution, protection and monetisation possibilities to the global video industry, ‘hyper-personalised’ video experience technology provider Linius Technologies’ has successfully tested the world’s first video blockchain.

By applying its patented Video Virtualisation Engine (VVE), Linius used smart contracts to control and transact video as a digital asset within blockchain for the first time. This says the company proves video virtualisation technology makes video blockchain possible, delivering a unique anti-piracy and monetisation solution for video creators, rights holders and distributors.

In addition to secure content distribution, Linius believes that video blockchain would facilitate superior monetisation of video content, enabling built-in payment gateways, automated royalty payments, and even peer-to-peer transactions.

In the test, Linius virtualised several videos of different sizes, stored in the cloud on Amazon S3. On a private instance of Ethereum (a world leading, blockchain based distributed computing platform), it generated a smart contract to control transactions against the virtual video and then successfully uploaded the virtual video into the blockchain, executed the smart contract transaction (with associated mining), and successfully retrieved a copy of the virtual video based on the criteria of the contract. The retrieved virtual video was then validated with ISOviewer

Linius CEO, Chris Richardson went as far as to say that the company’s ‘breakthrough’ had the ability to solve video piracy as we know it today.
“With virtual video embedded within each block of the blockchain, smart contracts can be used to control the transactions associated with video files,” he explained.

“For the first time, content owners – such as movie studios – can have complete control and visibility over video distribution and access. Video assets and viewers can be validated prior to playing the video, eliminating improper play out of the video. This is particularly exciting, because it demonstrates that the protective power of blockchain can be applied directly to video – just as it is to cryptocurrency today – to effectively address the world’s multi-billion-dollar piracy problem.”